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Topic: Training Levels for the various armies'
Arice J

Replies: 7
Views: 6163

PostForum: Core Rules   Posted: Fri May 12, 2006 8:07 am   Subject: Training Levels for the various armies'
Assuming that we are staying with the ranking system that BF came up with, my question now is what would your thoughts be on the starting varying training levels for the armies'?



'Early War 179 ...
Topic: Basing
Arice J

Replies: 94
Views: 43269

PostForum: Core Rules   Posted: Tue May 09, 2006 10:05 pm   Subject: Basing
I believe that the example above is a pausible idea to begin with.

However, just how many stands (medium bases) of infantry and additional stands of cavalry/artillery would a person need to put to ...
Topic: Ranges
Arice J

Replies: 31
Views: 19886

PostForum: Core Rules   Posted: Tue May 09, 2006 9:59 pm   Subject: Ranges
Good question Dillingham.

Well, what would be a plausible range given that (in my assumption) we are aiming at fielding our armies on a 6" X 4" table??
Topic: Blending the old and the new
Arice J

Replies: 5
Views: 6016

PostForum: Core Rules   Posted: Mon May 08, 2006 5:32 pm   Subject: Blending the old and the new
TB,
While I see your angle in the start of this thread, I would like to see what the thoughts are on keeping a few of the rules used in FoW.


I still would like to keep a simpler ranking system s ...
Topic: Actual armies in varying periods
Arice J

Replies: 30
Views: 12975

PostForum: Armies   Posted: Mon May 08, 2006 5:21 pm   Subject: Actual armies in varying periods
I would like to follow the 3 periods that have been posted on this forum, and would like to see what everyone thinks would be the 'major players' during the given eras.


I will start the ball roll ...
Topic: TMP mention
Arice J

Replies: 16
Views: 8702

PostForum: Canon Musket and Sword   Posted: Mon May 08, 2006 5:09 pm   Subject: TMP mention

In 12 mths time this system will either be pulling like a train or else everyone will be crouched behind closed doors furiously rebasing their troops.

What have you got to lose ..... Nothing

W ...
Topic: Scale
Arice J

Replies: 10
Views: 5522

PostForum: Canon Musket and Sword   Posted: Mon May 08, 2006 5:02 pm   Subject: Scale
Scott,

I read your first post on this thread and I must admit that I agree with your direction and application.

Dont know why but I generally felt that the best method to begin our brain-stormin ...
Topic: Ranges
Arice J

Replies: 31
Views: 19886

PostForum: Core Rules   Posted: Mon May 08, 2006 7:23 am   Subject: Ranges
Here would be my input:


----- Each turn = 1 hour's worth of battle [thus, you can design scenarios with a given actual time/turn as to when reserve units would be arriving... as well as assigni ...
Topic: Scale
Arice J

Replies: 10
Views: 5522

PostForum: Canon Musket and Sword   Posted: Mon May 08, 2006 6:57 am   Subject: Scale
In my opinion, I honestly think that we as a forum should spend most of our time in ironing out some gaming rules first, and seeing what we can come up with that could be translated into a feasible ru ...
 

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